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MIDNIGHTREBELS-FPS

A POKÉMON HUNTING FPS IS WEIRDLY UNSETTLING

Despite the fact that you almost certainly didn’t, an FPS in which you hunt Pokémon is just as disturbing in reality as the concept of such a game is.

It’s a rollercoaster ride even when you’re scrolling through Twitter at your leisure, and the social media platform certainly has its fair share of ‘things I wish I hadn’t had the misfortune of witnessing.’ While game developer and Twitter user Dragon has certainly accomplished something unique by creating a Pokémon First Person Shooter, it runs the risk of being classified as a game in the aforementioned category, which is unfortunate.

If you’re morbidly curious, you can watch some of the construction footage below:

During the trailer for Dragon’s Pokémon-based first-person shooter, a controllable player character can be seen traveling far and wide in order to claim numerous pocket monster trophies and achievements. The game appears to include a large number of different Pokémon – all of which appear to be from the original 151 – that you can track down and fill with lead, as well as a variety of different weapons with which to complete the mission.

To give credit where credit is due, each of the Pokémon shown in the trailer appears to have their own unique style of attacks, and boss battles against legendary monsters appear to add even more variety to the action on screen. A Zapdos appears in the clip, and the hunter must contend with its electric tornadoes and lightning-style bombing runs. Mewtwo’s psychic blasts are also a sight to behold, and the hunter must outwit him.

However, as is often the case in the wild, there are few beasts that can stand a chance against someone who is armed to the teeth with projectile weaponry in close quarters. There’s something eerie about witnessing a Pikachu take a shotgun shell square between the eyes before rolling limply to its death with its tail between its legs.

On the off chance that you’re made of tougher stuff than we are, you can watch a full devlog on YouTube that explains how Dragon created the project in Unreal Engine. Dragon makes it clear that the game will not be sold, but that does not rule out the possibility that Nintendo will be interested in the project – we’ll have to wait and see on that one.

While we applaud Dragon for the effort they’ve put into the indie project, many Pokémon fans will be looking forward to Pokémon Legends: Arceus as their next fix of Pokémon content. With a scheduled release date of January 28, the game will transport players to the Hisui Region, where they will be able to catch, ride, and train their chosen Pokémon, all while knowing that there will be no assault rifle round or shotgun cartridge in the vicinity of their chosen Pokémon.

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